/******************************************************************************
 * Spine Runtimes Software License
 * Version 2.3
 * 
 * Copyright (c) 2013-2015, Esoteric Software
 * All rights reserved.
 * 
 * You are granted a perpetual, non-exclusive, non-sublicensable and
 * non-transferable license to use, install, execute and perform the Spine
 * Runtimes Software (the "Software") and derivative works solely for personal
 * or internal use. Without the written permission of Esoteric Software (see
 * Section 2 of the Spine Software License Agreement), you may not (a) modify,
 * translate, adapt or otherwise create derivative works, improvements of the
 * Software or develop new applications using the Software or (b) remove,
 * delete, alter or obscure any trademarks or any copyright, trademark, patent
 * or other intellectual property or proprietary rights notices on or in the
 * Software, including any copy thereof. Redistributions in binary or source
 * form must include this license and terms.
 * 
 * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
 * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *****************************************************************************/

using System;

namespace Spine {
	public class AtlasAttachmentLoader : AttachmentLoader {
		private Atlas[] atlasArray;

		public AtlasAttachmentLoader (params Atlas[] atlasArray) {
			if (atlasArray == null) throw new ArgumentNullException("atlas array cannot be null.");
			this.atlasArray = atlasArray;
		}

		public RegionAttachment NewRegionAttachment (Skin skin, String name, String path) {
			AtlasRegion region = FindRegion(path);
			if (region == null) throw new Exception("Region not found in atlas: " + path + " (region attachment: " + name + ")");
			RegionAttachment attachment = new RegionAttachment(name);
			attachment.RendererObject = region;
			attachment.SetUVs(region.u, region.v, region.u2, region.v2, region.rotate);
			attachment.regionOffsetX = region.offsetX;
			attachment.regionOffsetY = region.offsetY;
			attachment.regionWidth = region.width;
			attachment.regionHeight = region.height;
			attachment.regionOriginalWidth = region.originalWidth;
			attachment.regionOriginalHeight = region.originalHeight;
			return attachment;
		}

		public MeshAttachment NewMeshAttachment (Skin skin, String name, String path) {
			AtlasRegion region = FindRegion(path);
			if (region == null) throw new Exception("Region not found in atlas: " + path + " (mesh attachment: " + name + ")");
			MeshAttachment attachment = new MeshAttachment(name);
			attachment.RendererObject = region;
			attachment.RegionU = region.u;
			attachment.RegionV = region.v;
			attachment.RegionU2 = region.u2;
			attachment.RegionV2 = region.v2;
			attachment.RegionRotate = region.rotate;
			attachment.regionOffsetX = region.offsetX;
			attachment.regionOffsetY = region.offsetY;
			attachment.regionWidth = region.width;
			attachment.regionHeight = region.height;
			attachment.regionOriginalWidth = region.originalWidth;
			attachment.regionOriginalHeight = region.originalHeight;
			return attachment;
		}

		public WeightedMeshAttachment NewWeightedMeshAttachment (Skin skin, String name, String path) {
			AtlasRegion region = FindRegion(path);
			if (region == null) throw new Exception("Region not found in atlas: " + path + " (weighted mesh attachment: " + name + ")");
			WeightedMeshAttachment attachment = new WeightedMeshAttachment(name);
			attachment.RendererObject = region;
			attachment.RegionU = region.u;
			attachment.RegionV = region.v;
			attachment.RegionU2 = region.u2;
			attachment.RegionV2 = region.v2;
			attachment.RegionRotate = region.rotate;
			attachment.regionOffsetX = region.offsetX;
			attachment.regionOffsetY = region.offsetY;
			attachment.regionWidth = region.width;
			attachment.regionHeight = region.height;
			attachment.regionOriginalWidth = region.originalWidth;
			attachment.regionOriginalHeight = region.originalHeight;
			return attachment;
		}

		public BoundingBoxAttachment NewBoundingBoxAttachment (Skin skin, String name) {
			return new BoundingBoxAttachment(name);
		}

		public AtlasRegion FindRegion (string name) {
			AtlasRegion region;

			for (int i = 0; i < atlasArray.Length; i++) {
				region = atlasArray[i].FindRegion(name);
				if (region != null)
					return region;
			}

			return null;
		}
	}
}
