Magnesus

Is there a way - in libGDX runtime or in the editor to flip the animation so I can use left-walk animation as right walk?

PS. I tried setting scaleX to -1 and the effects were funny - the character was flipped but with broken legs and arms, a little creepy. :lol:
Magnesus

Kickstarter Backer
  • 記事: 111

Søren

We're adding that functionality relatively soon, it's not currently possible.
アバター
Søren

Shiu
  • 記事: 2396

Magnesus

OK.The characters will be walking backwards for now then. :)
Magnesus

Kickstarter Backer
  • 記事: 111

Nate

The libgdx runtime now has flipping, as well as the ability to use a set of images that are smaller or larger.
http://esotericsoftware.com/spine-changelog/
アバター
Nate

Nate
  • 記事: 9653

Magnesus

Wow, that was fast. Thanks! I'll test it tomorrow.
Magnesus

Kickstarter Backer
  • 記事: 111

agur

Any chances of auto updater for Spine? Was not longer then a few hours when I downloaded v1.0.4 ;)
agur
  • 記事: 8

Nate

Spine will check the latest version and let you know if there is something newer, but I doubt we'll do auto update. :)
アバター
Nate

Nate
  • 記事: 9653


Return to Editor