kystro

Hey everyone!

I'm fairly new to this program and I was hoping someone can help me find a solution to this problem:

Basically, I need to animate symbols that creates this wheel animation effect to send off to the programmer so that he/she can replace the placeholders with actual symbols.

The "7" and "5" will have a perspective distort effect!

So the end goal is to basically have this 3d slot machine effect.

Any ideas on how I can go about with this please ?

Thanks in advance!!!
添付ファイルを見るにはパーミッションが必要です
kystro
  • 記事: 2

Erika

Hello! You can turn these placeholder images into meshes, so that you can then distort them during the animations, either by binding them to bones, or with direct deformations.

Meshes - Spine User Guide
Weights - Spine User Guide
Mesh Tools - Spine User Guide

If you can describe what kind of motion they should be able to perform, I may have more detailed advice to give (:
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Erika

Erikari
  • 記事: 2555

kystro

Hey @Erika, thanks for the guidance!!! It works well :D

My last issue is with the meshes. I've animated a mesh with a placeholder_image to add it's deform.

Is there a way where the programmer can replace that image with another and keep it's deform animation ?
kystro
  • 記事: 2


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