Hi there,
after I bought Spine and 2DxFX and some other unity 2d effect assets I found that 2DxFX only works on [Sprite Renderer] while all my Spine GameObjects are based on [Mesh Renderer].
So I found it impossible to drag 2DFX components on Spine Gameobjects.
Is there anyway to achieve this?
I tried to use some tools like Shadero to compine 2DxFx shader with Spine default shader.
But I failed ,everything just disappeared.
Maybe I should turn spine into a unity native sprite animation ? (I think it's not suitable because I can no longer use Spine-Unity Runtime )
I would be grateful if anyone show me a better way. Thanks!