I'm getting the typical:
NullReferenceException: Object reference not set to an instance of an object
Spine.Unity.BoneFollowerGraphic.LateUpdate () (at Assets/Plugins/Spine/Runtime/spine-unity/Components/Following/BoneFollowerGraphic.cs:134)
in the editor when I'm using the BoneFollowerGraphic in a prefab that does not have a parent canvas.
It's not a problem in gameplay as I just enable the bone follower again but it's annoying to see the errors in the editor.
Does anyone have a solution for this?