As 2D animator, you’ll animate characters and environments for Xenotheria, an upcoming sci-fi RPG for PC/Console platforms. We’ve been prototyping the game for several months now, so you’ll be joining a project that has a strong, clear vision.
This position is full-time and you can work remote. It will remain remote for the foreseeable future (not planning to change post-pandemic).
We’re prioritizing candidates based in the Americas time zones. We also want to be upfront about the process. To ensure you're fitting in well, this role will start as a contract position for the first 90 days and then convert to full-time if we both think it's an awesome fit.
What’s the mission?
- Create 2D character animations using Spine and Unity
Establish and maintain the overall animation style
Create production-quality 2D animation assets
Integrate the art assets into game with P4 and Unity
Working together with the rest of the game team to make Xenotheria the best RPG possible!
Proven experience working with Spine2D and Unity. You should know how to rig a skeleton, create bones, create meshes, balance, animate and export
Strong animation fundamentals (timing, motion arcs, impact, etc)
Highly entrepreneurial mindset ready to wear a lot of different hats as needed
Art portfolio that demonstrates both your creativity and craft as an artist
You love RPGs
Nice to haves:
- Experience with another area of game art, (i.e. VFX)
Knowledge of other animation software like, Maya, Adobe Animate or After Effects
Shipped one video game from concept to completion
A love of the sci-fi genre
- Send your resume, cover letter, and portfolio (online only) to <removed>
We’ll take notice of a well-written cover letter that shows you did your homework on Ganymede and explains why you’re interested in joining our team. We’d love to hear about your favorite games, sci-fi movies/documentaries, and personal hobbies, so tell us about what gets you most passionate!
If we’re interested in moving forward with your application, we will contact you to continue the process, which will include an art test.
About Ganymede Games
We are Ganymede Games, an independent games studio in Las Cruces, NM. We create worlds that inspire exploration, adventures that spark curiosity, and unique gameplay that respects your time and busy lives. We promise to craft experiences you will want to share with others both in-game and out of game.
Ganymede Games was formed by industry veterans. Our team is composed of seasoned gamers, adventure seekers, nature enthusiasts and animal lovers whose passion for exploring new worlds infuses everything we do. We value humility, passion, curiosity, learning and healthy doses of creative risk-taking and personal adventure.
Having worked together around the globe from Los Angeles to Cyprus at companies like Riot Games and Wargaming, co-founders Jerry Prochazka and Rob Thompson are joined by developers who left the high costs and noise of the high-tech cities for an affordable, high quality of life with plenty of local biomes to explore.
Learn More About Ganymede Games' Promise and Values.
Xenotheria is an upcoming sci-fi RPG for PC/Console platforms. For more information, visit http://xenotheria.com