Hi!
I've got some problems with the C runtime, my graphic animator made a character with the editor in his last version (V1.5.30). When I import the character in the game, The C runtime can't read it "SkeletonJson_readSkeletonDataFile" return null everytime, but when I try with a project made with a previous version everything work.
So, I've tried to go back to a version like V1.5.10 and tried to import the animation and skeleton, but editor say that the version is an incorrect spine project. I think the problem come from "events" and "bounding box" update.
What can I do?
Thanks and sorry for the bad news :s.
(When I go back to Spine V1.5.10 and I try to make a new project: Spine crash, a mail with a log has been send to you)