Hi there,
We found a bug when we apply the Spine shader on our character on Unity 4.2.
We would like to know if you can help us to resolve this problem.
You can find a screenshot attached to this mail. As you can see, we've got a white frange on sprites when we put Skeleton Lit.
FYI, we export JSON file with "Pretty print" option and we create an atlas (PNG without Premultiply alpha and bleed).
Let me know if you need more informations for giving us an answer.
Thanks to all!