nicmar

Hey,
I have discovered some editor bugs, I'm on Mac Mojave 10.14.6 and Spine 3.8.84 Pro.

1) Normally, right mouse button pans the screen. But sometimes, after working for a while, suddenly right mouse zooms instead. Like it does when I hold CMD and RMB. Don't know if my CMD-button got stuck somehow, but restarting Spine helps when it happens.

2) I usually use A and D to play back and forth the animation. When I press the D key three times, it says "Are you sure you want to delete the animation?", and somehow i constantly delete keyframes when i try to stop and start the animation with D. I was looking
into the hotkeys.txt file (which I haven't changed) and found this:
Delete: DELETE

Can it be a bug, so it thinks that this also means the D key for delete? It's easy to replicate, I just hammer D a few times, sometimes I select a bone or something and press D.

The only key mapping to D is the Play forward, so it shouldn't delete I guess:
Play Forward: D

3) This is probably more a feature request, than a bug, but instictively when I select a row in the dopesheet and press DELETE (not D this time), i assume it will delete all keyframes, but instead it wants to delete the bone, or whatever is selected on the tree. Just something for you to think about. I think naturally it should only delete the bone/animation or whatever was selected/clicked. I assume it has to do with it selecting the current bone from the tree, and I didn't find an easy way to delete all keyframes with one button, but maybe there is?

Thanks a lot for an otherwise great application!

-niclas
Using Spine to make SpaceChef - The Taste of Trouble. A humoristic open world space western, featuring a chef with nothing to loose, after he loses everything.. ;) Follow our work on Twitter @BlueGooGames.
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nicmar
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Nate

1) That is really strange. I work mostly on Windows but others on the team use Mac, they'll try it out. When it happens, does pressing and releasing CMD while Spine is focused help? Sometimes if an app sees a key down event but doesn't see the key up for whatever reason, then pressing and releasing the key lets the app see the key up event.

2) This is even stranger! :o We'll look into it ASAP.

3) When you click in the dopesheet, the dopesheet gets focus. After that, hotkeys like delete should affect the dopesheet, not the viewport or tree. Similarly, the tree and viewport gets focused when clicked. In 3.8.85 we've added an indicator to the Dopesheet and Tree tabs, if underlined it means they have focus. Hopefully this gives you a better idea of what your hotkeys will affect. We also added hotkeys to focus the dopesheet, tree, or viewport.

Cheers! :beer:
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Nate

Nate
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nicmar

Hey, thanks for the reply.
I recorded a video of me showing number 3. You can't see my keystrokes, but each time the delete popup comes, I'm pressing delete. I'm clicking only in the dope sheet, and then delete.

Also after a while in the video, i show the D-problem. In the end I realise that i do this:
1) Click the timeline
2) Press D 3 times, then it happens.

It would be great if you manage to recreate that and fix it eventually :)

Using Spine to make SpaceChef - The Taste of Trouble. A humoristic open world space western, featuring a chef with nothing to loose, after he loses everything.. ;) Follow our work on Twitter @BlueGooGames.
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nicmar
  • 記事: 38


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