cetester001

Hi Spine,

When using Skeleton Render Separator for a Skeleton Animation, if set the Mask Interaction to Visible Inside Mask or Visible Outside Mask, the materials of the Skeleton Parts Renderer doesn't updated to the correct materials.

I'm using spine-unity 3.8 (updated 2021-03-24).

Current workaround: Manually change the stencil comparison in the normal materials.

Thanks.
cetester001
  • 記事: 1

Harald

Thanks for reporting!

I have created an issue ticket here:
https://github.com/EsotericSoftware/spine-runtimes/issues/1870
We will let you know once we have completed the ticket.
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Harald

Harri
  • 記事: 3353

dookeybre

Any news on this issue?
dookeybre
  • 記事: 1

Harald

Unfortunately not yet, sorry.
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Harald

Harri
  • 記事: 3353


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