DevGius

Hello,

I was able to change a spine character's material at runtime but whenever I change it to a dynamic material at runtime, it shows as if the shader had not been compiled yet. Any solution to this problem? Will provide references if needed.

Thanks
DevGius
  • 記事: 2

Mario

Can you provide a small project that let's use reproduce the issue?
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Mario

Mario
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DevGius

Mario さんが書きました:Can you provide a small project that let's use reproduce the issue?
Will do, on it

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I created a project with an actor that contains spine data. On Begin Play, there are multiple material changing code lines commented to switch from.

https://filebin.net/nfvjc6q0tmrxxn3o
DevGius
  • 記事: 2


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