Jose Montanez

Job description
Liquid Development is looking for a talented Spine animator who can breathe life into 2D painted sprites. Our ideal candidate can set up rigs, weighted meshes, and create animations for multiple styles and complexities of games.

Primary Responsibilities
• Rig, skin, and animate in 2D art at expert level
• Create facial animation rigs
• Demonstrate excellent sense of timing and weight
• Excellent communication skills

Preference Given For
• Experience with Spine 2D or equivalent animation package
• Experience with Unity 2D Animation and Particle FX
• Experience creating other game assets (models, textures, etc)
• Traditional concept art and fine art skills

Please send a resume and a portfolio to for consideration. Your portfolio should include:
• Game-specific 2D animation - looped walk/run cycles, etc
• Traditional/Hand-drawn animation a plus
• Life/figure drawings with strong sense of gesture and weight a plus
Jose Montanez
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