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Hey I'm trying to find where the visibility information is stored on a slot in the skeleton object. And attachments on the slot object don't seem to change whether they get toggled on or off? Its likely something I'm missing so any advice would be much appreciated, thanks.
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I did look at slots. Attachments ether seem to be attached 100% of the time or not attached at all throughout the update process even when they are toggled on the timeline. I'm I'm sure I must be missing something but I thought I would post here in case anyone else may have experienced the same issue?
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Seem how? What are you checking/looking at? What update process? Do you mean rendering? Rendering is done by getting the attachment for each slot and rendering it. There's not much magic going on. Attachments are stateless and don't know about what slots they are in.MyNameIsNate さんが書きました:Attachments ether seem to be attached 100% of the time or not attached at all throughout the update process
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