Misaki
In our project, we initially created and received the animation files using the Spine 4.3 editor, as the project was planned to use Spine 4.3. However, due to project requirements, we later found that we also need to support Spine 4.2.
We tried exporting the data from Spine 4.3 and importing it into Spine 4.2.
As a result, only the skeleton and skins were imported successfully, but all animations were missing.
At this point, I would like to ask:
• Is there any supported or recommended way to preserve animations when moving data from Spine 4.3 to Spine 4.2?
• Or is this limitation expected, meaning that converting animation data from 4.3 to 4.2 is fundamentally not supported?
If there is no possible workaround, we would like to confirm that clearly so we can adjust our pipeline accordingly.