HI,
I was using the Godot Spine editor 4.6.1 without any issue.
Then I just try to use the 4.6.2 (the Spine Godot engine, NOT the gdextension) and it seems when I run the game that the SpineSprite nodes dont exist because it return null when referencing to it.
I also see that all the SpineSprite nodes in the inspect dont display the "Preview" anymore where we were able to select the Skin and the Animation, in the inspector.
I didn't touch anything between the Two version so I wonder if the latest 4.6.2 Spine-Godot engine is buggy maybe ?
How to fix that ?
Thanks