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Character's textures relocate on the Mac build
Hello
On the Windows build, character has well placed hand's textures but on the same build but for Mac, character hand's textures are separated.
What may be a problem here? Do I need some special options for Mac?
Noticed this problem only for this character and anothers are fine. :doh:
Best regards,
Michal
When you say windows build, what Spine version are you referring to? is it the same version on mac? could you provide screenshots of the problem?
Yes, thats the same version for Windows and Mac build, 3.6.38. I will send you screen at your company's mail.