Hello!
I want a few answers on some questions).
Does keyframe count matter for game performance on pixijs?
For example, i have animation, 1 timeline with 1000 frames, and key in every frame, its 1000 keyframes
And in another example i have 1 timeline with 1000 frames but i have only 2 keys, in 1 and 1000 frame. What it cost for performance optimisation. Does less keys is better for games? Or it is the same. And i dont need answer like, 2 keys best because you can handle your animation better and so on. i ask about performance.
What it cost?
In spine documentation metrics you write that: "Even a timeline that has only 1 key at frame 0 is still applied every time the animation is applied to the skeleton.". Is this mean that it will be no matter with 1000 keys and 2 keys? or less keys much better for performance. :scared: