im using the c runtime code, ive managed to get it to load draw animate the skeletons. But now Im looking to see what else i can do, Is there a function list/ description for the runtime. There are a lot of functions within the C runtime, am I supposed to read through it all and try to work out what functions I can use?
Things that i want to do.
Flip the skeleton.
Use different skins
activate different slots (items in hands etc).
Well, I actually found the answer to most of this after googling spine 2d runtime documentation. for some reason i was unable to locate that directly from the spine web site...well hidden or am i just blind. (probably the latter).
However the skeleton->flip does not work as the is no such field on the skeleton and a search of teh files brings up nothing for flip....