Hi everyone.
I would say sorry in advance if my problem has been solved. Though I find similar posts but they are not what I really confront now.
So I have a horse run animation with all IK constraint legs. My coder attaches Unity collider boxes to horse forearm and cannon bones. These boxes are supposed to move as the bones move, but they aren't (as you see, the collider is slightly green border) Only the images display properly, the collider just moves a bit, I think because the torso bone moves.
And the problem seems to only happen with constrainted bones. I have same problem with transformed constraint bones too. Collider boxes added to other bones are fine.
Sorry for the video quality.
I really hope if someone can help me out. Thank you so much!