- 編集済み
Again,same serious bug!
The bug appears once when updating to 1.6.02 , key frame error!
When update to 1.6.03,you fixed this BUG.Now it appears again.
You can see this in my previous post.
Animation coordinate data are all wrong!
viewtopic.php?f=9&t=1347
Yikes, sorry about that. It's a different cause than before, with similar effect. I'm afraid I rushed moving the dopesheet timeline last night and didn't realize I broke something. I didn't see it because the particular project I used to test had an animation whose starting pose was the same as the setup pose. Anyway, I'm uploading 1.6.24 now with a fix. Sorry!
Edit: it's available now.
In case you need to restore an older version of your project, any time you save a project, Spine saves a copy in your user directory:
Windows: <user home folder>\Spine\backup\
Mac: <user home folder>/Library/Application Support/Spine/backup/
Linux: <user home folder>/.spine/backup/
That's all right.
Fortunately, we have backup!
Another thing,If every time you update spine,we can see a Update Documentation,This allows us to better understand the spine.
e.g:Before today, I never knew the automatic backup feature.
For you, just a few words to introduce this time with updated content.
For us,We can faster and more comprehensive understanding of how to use the spine.
That would be the changelog, here:
http://esotericsoftware.com/spine-changelog/