• Bugs
  • v4 beta load old projects incorrectly.

The setup pose is different when loaded in v4 affect every animations.

In latest beta 4.0:

In stable 3.8.99:

Sample Project:
Incorrect_SetupPose_In_v4.7z

Related Discussions
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  • 編集済み

Yikes, that's not good! The cause was path constraints from older projects did not have their Y mix set to the old translate mix. It defaults to 1, which moved bones unexpectedly.

We've fixed it in 4.0.62-beta, which we'll release today. If you need a fix sooner, it could be fixed manually by setting the Y mix for each path constraint in the setup pose (keys in animations don't need fix up).