• Editor
  • (Suggestion) Metadata for a skeleton

Hello! I'm loving the update so far. I came to start another jam game and I was like whoaaa bad timing to learn all this new stuff lol.

Anyway, I thought it would be nice to be able to add some notes/metadata to a skeleton so my game can read it at runtime. I guess I can just add some default events, but what I envision is a simple UI when the skeleton node is selected that allows me to add key/value pairs of various types: numbers, strings, etc. It would be nice to have this so I don't have to muddy up my actual events that I want to key in my animations. A notes field would be nice so I can leave documentation/instructions for other people I collaborate with. Thanks for everything!

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  • 編集済み

Yep, it's a good idea! We have an issue to track this feature:
https://github.com/EsotericSoftware/spine-editor/issues/25

It should be used with caution though, as you don't really want to design all your game data inside Spine. For example, I'd question if Spine is the right place to embed game data like how much damage a weapon does. It's sort of convenient, but may become messy if your project gets larger.

Thank you, Mr. Nate!