Thank you, but will this be enough to make them "4k assets"?
It makes me think as if the new bigger images are being downscaled to fit the size of the old 1080p meshes so not sure if this is enough to see the new details or if I would need to create a new skeleton and animations with the new 4k images.
The new atlases have the bigger 4k pieces for sure but if they are downscaled to fit the meshes that were originally created with 1080p images then it defeats the purpose if I update bigger images with the stretch option?
I'm really confused about this one so please let me know what you think!