- 編集済み
[ game devlog ] I made an ARPG game with
- 編集済み
A lot of skin。
I'm so lazy. I don't want to work. The kitten is dead tired. The story ends.
I'm kidding. I'm still alive
Great animations! I know that it takes a lot of time to animate such a skeleton which has a large number of bones, but the result looks really smooth and nice :grinteeth:
That's indeed a lot of great looking skins
I'm using spine4.1 ,This greatly improves the work efficiency
because I am a novice. The 3.8 curve is too difficult for me to use. Once I finish the animation, I don't know how to adjust the movement smoothly. It looks very shake
So it feels great to use 4.1
completed
Wow, your skins really look awesome! Great work! :cooldoge: The idle and attack animations look very smooth, I'm sure they will feel great in-game. I'm also looking forward to seeing the cat as end-boss in the game - with the spawn animation being the cat sliding down the handrail, and death animation of the cat falling over, starting the next of it's 9 lives .
And really glad you like working with Spine 4.1! :nerd:
Thank you for your encouragement.
I well to work hard, work ! work ! work !
by the way,I want to make a 2D shooting game, like the Borderlands. With a cat boss. With a rocket on his back
mumu wroteby the way,I want to make a 2D shooting game, like the Borderlands. With a cat boss. With a rocket on his back
Nice! :nerd: Please be sure to post some pictures of it as well when you get to it in the future! :cooldoge:
ok!