Hi,
I'm encountering an issue with trying to get Spine 2D to work with Visual Effects.
I use the URP Skeleton Lit shader for my models but it won't let me write to depth and therefore the visual effects always show up behind the models
I found that URP Sprite shader lets me write to depth so it works with visual effects' order correctly but creates these weird lines around the model
Is there a way to either use URP Skeleton Lit with write to depth or somehow remove the weird lines on the URP Sprite Shader?
Here is also the skeleton animation component if that helps