- 編集済み
Updating old exports
Hiya!
I last updated the spine runtime in 2019, so I've just gone to the latest version of the UE4 runtime and editor plugin.
Is it advised that I re-export and re-import my spine projects to UE?
Second question: is UE5 supported yet?
Cheers
Addie
Yes, your Spine Runtimes version must match the Spine Editor version you have exported from. E.g. if you exported from Spine Editor 4.0.x, you must use the latest commit from the 4.0 branch of the Spine Runtimes GitHub repo.
Yes, UE5 has been supported for quite some time now.
Mario wroteYes, your Spine Runtimes version must match the Spine Editor version you have exported from. E.g. if you exported from Spine Editor 4.0.x, you must use the latest commit from the 4.0 branch of the Spine Runtimes GitHub repo.
Yes, UE5 has been supported for quite some time now.
Hello! Please tell me how to install spine! I spent two days - then it turns out that the official instruction is not relevant) Please record a video lesson on the correct installation of the plugin (I'm already tired of copying all these folders back and forth) All the time there are some errors and Unreal (4-27/5) does not want to rebuild the project with spine- ( mac os m1) Many thanks in advance!