We have literally hundreds of older releases. Going back and making fixes to them would use up a lot of our time that we want to use on new Spine features.
We do fix bugs after a release for a long time, but eventually we have to move on and focus on newer versions. 3.8.95 is almost 3 years old. We've made a lot of improvements since then and fixed many, many bugs.
What game engine are you using? I would rather that we spend time and effort updating the game engine to use our best code than to spend time putting bandaids on old releases. Updating a game engine to the latest Spine Runtimes is usually very easy.