• [PAID] need animator for adult project on regular basis

Hello,

I'm interested in the project. I've been using Spine for a long time and currently most of the animations i've done recently are for animated ebooks stories, that required different types of rigs depending on the scenes, characters, etc... to be animated:

Spine Demonstration for CCE pipeline - YouTube

Spinereel 2018Q1 for Nomelome - YouTube

May I ask, what is the estimated time for completing one scene?

Thanks,
Borja

Subject: [PAID] need animator for adult project on regular basis

craus wrote

Hi,

I'm looking for a qualified 2.5D spine animator for adult game (mostly animating sex scenes) for a regular work on tasks.

Need both good spine skills and love of sex movies - you will need to look for references yourself.
We are doing realistic animations, so tasks are difficult (but well payed) and is not something you can do in the evening after main job. Doing scenes is way more complicated then animating one character!
I'm looking for a high quality result at first.

You can find some of the examples here: https://twitter.com/leave2gether
If you are interested - please send me PM

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Hi Borja,

did you check the link I provided, do you think you can handle that complicated scenes (50+ bones usually)?

Jellyfish animation looks really good :yes:

If you don't mind I would like to run a test loop first (doing 1 test animation for scene) before giving you a full task. Paid or unpaid - up to you.

About the work: usually scene consists of 2-3 characters, having sex. For each scene you need to create a set of different (this is important!) looking loops, usually 6-10 in total (depends on scene, possible variations and task description). Loops set represents complete sex story / event (from intro to climax and after). Example of one loop you can find on the link I provided in the post.

Estimated time for completing one scene (full completion after final check for issues) is 1-2 weeks. Maximum 3 weeks in case you are very good at it, so I can wait in this case.
Good means: scenes you do look realistic, hot, exciting, non-repetitive and I don't need to run 5+ reviews for each scene, repeating the same things to fix over and over again. Ideally I'm looking for person who can handle scenes with 2-3 small reviews

Please let me know if you are interested and what will be the end price per loop (it's easier to count them per loop, as I mentioned above - complexity and number of loops may vary)

Hello,

Yes, i checked the animation loops that appeared in the link before applying.
The quality is great.

I'm still interested, and I think i can handle an animation with so many bones.
One question: are all the assets provided? I will only have to export them to Spine, create the rig and animate the scene, won't I?

Based on the estimates for the animations (1-2 weeks) i can do a scene for 60 $ the loop. As it requires time to complete, the test loop will be paid. Thanks for your understanding.

Kind regards,
Borja

borparo wrote

Hello,
I'm still interested, and I think i can handle an animation with so many bones.
One question: are all the assets provided? I will only have to export them to Spine, create the rig and animate the scene, won't I?

Also merging the psd layers the best way that suits you (I mean that drawing might have hand in 3 different parts, while you can decide 2 is enough & etc)

borparo wrote

Hello,
Based on the estimates for the animations (1-2 weeks) i can do a scene for 60 $ the loop. As it requires time to complete, the test loop will be paid. Thanks for your understanding.
Borja

Sounds fine to me. Please send me your paypal for test prepayment to weleave2gether gmail.com (remember to combine email, as forum do not allow posting it full) and I will make a prepayment and send you link to the test assets

Btw, are you good with pseudo 3D (2.5D) movements?
Some scenes angles require this understanding

Hello,

In answer to your question, in my last Spine work we used a bit of 2.5d, but not to often, only a few stories had human characters and animations assigned that really need it.

I'm a 3d modeler and animator too, this helped me to rig those characters for the other animators that worked with me to recreate the 2.5D, and supervise their work, as I was in charge of the animation team.

If still want to go on with the test, I send you an email with the paypal account information.

Thanks,
Borja

Hello,

In answer to your question, in my last Spine work we used a bit of 2.5d, but not to often, only a few stories had human characters and animations assigned that really need it.

I'm a 3d modeler and animator too, this helped me to rig those characters for the other animators that worked with me to recreate the 2.5D, and supervise their work, as I was in charge of the animation team.

If still want to go on with the test, I send you an email with the paypal account information.

Thanks,
Borja