• RuntimesUnityBugs
  • Glitch in spine animation after importing it into Unity.

When we play animation exported from spine in unity, one of the body part is freezed/ stuck. rest of the animation keeps playing.
what could be the reason. I am sharing my spine export setting.

  • Misaki がこの投稿に返信しました。
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    ParimalDubewar I'm sorry to hear you're having trouble. The settings in the attached screenshot seem to be no problem. To clarify whether it is a issue of Spine or your implementation in Unity, could you please check if the skeleton's animations play correctly in Preview of the Inspector window?:
    http://esotericsoftware.com/spine-unity#Preview

    If the animations cannot be played correctly in the Preview section, there may be a problem in your Spine project, so please send the Spine project to us via email so that we can investigate the cause: contact@esotericsoftware.com