Hi there! Newbie here. Is it possible to export both animations in a single .skel file by any chance? Just so instead of swapping out assets my programmer can just trigger the different animations as needed.
Can I export multiple animations in a single Skeleton?
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@ralph27 Hi and welcome to Spine!
All animations in your skeleton should be exported to the .skel
file automatically. It would be a terrible workflow otherwise . Did you encounter problems with that, did the export not contain all animations from your list?
Please also be sure to check out the example scenes and documentation for your respective runtime. These demonstrate how you can set animations on your skeleton, among other important topics.
See:
http://esotericsoftware.com/spine-runtimes
http://esotericsoftware.com/spine-runtime-documentation