Misaki They are images exported from spine, cuz it is too large so it is separated as 2 files. It exceeds the max size I set 20482048.
And there will be two materials in Unity, when I tick on the depth, the sides between two materails(which are the same set) cant perform well. If I dont tick the depth, it is good, but our project needs depth.
Now, I make the images exported smaller as one image from spine, which can fix the problem, it performs good in Unity.
Just wanna know any other ways to fix it. Cuz the spine contains a lot of skin images and more and more later, it cant exported as one image with 20482048, (and our project requires 2048 max, cuz images over 2048 will have problems in some Androids)