In the context of the spine-godot runtime documentation and the Spine Runtimes Guide, there's no direct mention of accessing an event's name through event.name
in the provided contexts. However, the error message you're encountering, invalid get index 'name' (on base: SpineEvent)
, suggests that the SpineEvent
object you're trying to access does not have a name
property accessible in the way you're attempting.
Given the information available, it's possible that the API or the way SpineEvent
properties are accessed in the spine-godot runtime might have changed, or there might be a specific method or property to access the event's name that isn't directly mentioned in the provided contexts.
To troubleshoot this issue, you might want to review the latest spine-godot documentation or the API reference for SpineEvent
to see if there's a new or different way to access an event's name. Since I can't provide direct assistance on API changes without current documentation references, checking the latest runtime documentation or API reference for any updates or changes would be the best course of action.