Hey guys,
I am wondering if there is a way to move the base 'shoot_origin' bone when a new extended gun tip is applied for my mini turret. I want to do this with out animating the 'shoot_origin' position or creating a new 'shoot_origin' bone. Is this possible? Any advice on how I could go about creating this?
Image 1 is where the 'shoot_origin' bone starts
Image 2 is where I want the same 'shoot_origin' to be when gun attachment is applied
Thanks