Switching skins mid animation works fine in flutter - but I noticed that when a skin uses Physics there's a little jump in the animation for those elements / meshes that use Physics.
Eventually the animation syncs back up. I'm calling this issue a "Physics Warm Up Issue"
For example, let's say I have a hero with long blonde hair then at the touch of a button they have blue hair. Because the hair uses Physics - there's a noticeable skip when I switch skins.
Is there a work around for this? Is there like a copy current Physics state?
Thank you as always.