Animation layers
When you animate object, you can add layers of animation above the original animation. This is a powerful way of making global changes to your animation.
LIke example: If character breathe in idle animation, you can copy and paste breathe in to the other animation as new layer and set the weight.
Feature reauest
- 編集済み
We are planning to implement being able to play back multiple animations at the same time https://trello.com/c/v9xhnfx2/69-blend- ... the-editor
The details for this are not laid out yet, but animation layers are something I've been used to work with so if we can do something like that, it would be optimal.
5日 後
Note you can layer animations at runtime, you just can't yet preview them in the editor.