I've updated Spine to v2, but SkeletonAnimations weren't displaying in Unity, so I grabbed the latest runtimes.
Copied across c-sharp src, and spine-unity files, replaced any conflicts.
Booted up Unity: every single one of my Spine prefabs has lost the connection to SkeletonAnimation:
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What am I doing wrong? This can't be a thing I have to sort manually, right? Because that'd take weeks :/
Any help much appreciated!
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