Hello everyone.
I am pretty new with spine.
I have a "bug" or an error i am not sure about that... when I use rotate bone in the animation setup....
When I rotate a bone with a weel attached as image. the image distorts, I have no idea why...
(tjs is the only object which have this behavior in the setup)
Could that be a parent problem? Or something else? I haven't had that kind of problem jet.
Hierachie:
http://prntscr.com/817pq2
This is how it looks when I rotate the bone...
http://prntscr.com/817q45
I assume that it has something to do with the parent bone? I had that kind of error in a 3D animation program... but usally not when I rotate the child... normaly I had this mistake when I did something to the parent. Can I arrange the pivot of the child that its rotation matches with its parent? Or must I use a helper?
I really looking forward to your help.