I am animating a character in Spine and have been happily using it for over a year.
My "Body" bone is rotating nicely for thirty frames, if I try to keyframe anything after these thirty frames, Spine will not allow it, it just snaps back to the last frame it was on. All other properties animate absolutely fine, expect for this rotation!
What's weird is, if I delete ALL rotation keyframes, the animation still plays! With no keyframes!
The KEY symbol next to the rotation box is orange and I can't seem to find out what that means.
Have I missed a really basic option toggle here or something?
It's happening with the legs of the character now.
It's spreading, oh my word, it's spreading.
Any help would be appreciated, I've been trying to sort it out for the past 2 hours and it's completely halted my progress today.
Thanks so much.
(have tried restarting numerous times)