Hi everyone, I've been experimenting with cel shading on 2D animations from spine using different shaders and normal maps in an effort to try and get toon outlines working on spine characters. I got edge detection outlines working with alpha blended characters which I'm pretty happy about. I also used the Toony Colours Pro 2 shaders to get cel shaded lighting working.
I put together a short document detailing my findings that some of you might find interesting. I've also included a link to all of the project files (except the toon shaders because they aren't free) in the document:
https://docs.google.com/presentation/d/1HEkCwuCK6SBzXmaY-UQE33HC8nkCUyhoglJC54BHiGQ/edit?usp=sharing
Let me know what you guys think or if you have any questions I'll try my best to get back to you.