I'm using coco2d-X.
skeleton->setAnimation("attack", false);
skeleton->addAnimation("wait", true);
and then,
skeleton has the lower part of the body in "attack" .
And has the upper part of the body in "wait".
It is weird.
"wait" spine animation is consists of moving upper body and
stopping lower body.
I want to perfectly upper body and lower body on "wait" animation.
P.S) I am poor at English.