- 編集済み
Clicking on inherit rotate in animate mode does things
Very funny bug a colleague spotted while reviewing a skeleton:
If you click the inactive "inherit rotation" while in animate mode, the selected bone will rotate. Depending on the bone it might rotate just a few pixels or a quarter rotation, if you select all the bones in a akeleton ot starts revolving on itself and it's pretty amusing to see. Spine 3.6 on windows!
Ha, oops! Fixed in 3.6.37. :happy: