Thanks Erika, how do i do that? Google it, but still stumped!! :S
customisable character
You can either wait for 3.6.44 (should be available today), use a text editing program that allows for EOL conversion (Text Wrangler for OS X is good, see Document Options), or use terminal (use copy & paste, don't try to type this insanity):
perl -pi -e 's/\r\n|\n|\r/\r\n/g' yourfile.json
Sorry for the trouble!
Hurray! It's working now.
Thanks for the update! :rock:
Hi, sorry for a newbe question, but I've watched few tutorials, and searched through forum and didn't find a solution for my issue.
I'm trying to list in the dopesheet keys for switchable parts (like muzzles in spineboy example). Whenever I'm trying to click on slot or muzzles in spineboy example nothing appears in the dopesheet. I know there are some muzzles changing while playing animation but don't know how to get keys view in the dopesheet.
btw: I'm running newest Spine softwaer on Windows 10
It looks like you have a filter active on the dopesheet (probably on translate keyframes)!
click the filter icon to pick attachments instead, or to reset it and be able to see everything:
Thank you Erikari - I thought it should be as simple as you described, but couldn't find it. Thanks again!