Symptom
- Minimizing app make spine(skeletonGraphic) disappeared
- Spine(skeletonGraphic) visually broken running on certain device
Symptom Condition
1) Use URP and add Renderfeature.
2) Setting Graphics API 'GLES'
3) Setting Canvas to ScreenSpace-Overlay (Not appeared in ScreenSpace-Camera)
4) Use SkeletonGraphics
All Symptom is related with Graphics API.
when i set target graphic api as GLES (3.0 / 2.0), Symptom1) and Symptom2) appear.
You can only reproduce this Symptom on mobile device using Android.
Testing Devices
Galaxy Tab A (8.0, 2019) (Android 9)
Galaxy S9+ (Android 9)
Galaxy A90 (5G) (Android 10)
Testing Enviroment
Unity version 2019.4.3f1
Core RP Library 7.3.1
Universal RP 7.3.1
Spine Runtime 3.8 (2020-06-08)
Spine Universal RP Shaders 3.8.0 (2020-08-07)
Here's my Testing video
Pink Box : Unity's Image Component.
Others : Spine SkeletonGraphic (under ScreenSpace-Overlay Canvas)
Graphic API : GLES
Graphic API : Vulkan
Why am i report?
Vulkan cannot be supported by low level Android API (As far as i know. maybe i am wrong!!)
But I 'must' make application supporting Android API level under 7.0. Please help me..!!