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We're happy to announce our brand new spine-haxe runtime! Learn more about spine-haxe on our blog.

  • Luke が「いいね」しました。
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Davideにスレッドをピン留めしました。

Wow, cool! Finally!

2ヶ月 後

Cool stuff! Are you planning to release an Haxe runtime without starling as a dependency? i currently use the unofficial haxelib "openfl-spine" which only requires openfl.

  • Davide がこの投稿に返信しました。

    LeoP

    We definitely want to add support for others library/frameworks for Haxe.
    Next one will be for HaxeFlixel. It's almost ready, see here.

    We also thought to have a runtime with openfl only. If there's interest, I guess that we'll get there eventually 🙂

    • LeoP が「いいね」しました。
    8日 後

    Hello, it's great that Spine has released its official haxe runtime. Now openfl-spine has introduced support for the spine haxe runtime:

    1. Sprite render.
    2. Tilemap render. (Don't suport mesh)
      😊
    • Davide がこの投稿に返信しました。

      Rainy

      That's a great news! Thanks for your effort Rainy 🙂

      • Rainy が「いいね」しました。
      2ヶ月 後
      Davideにスレッドのピン留めを解除しました。