• Runtimes
  • Spine Runtime With Libgdx... How The F*#@ Do You Do It...?

Hello people....

Spine is awesome... but the documentation for libgdx sucks...

There are no concrete examples anywhere......

....and reading through the source code of a game is not a practical alternative ....!

Come on developers we paid for this.... If this was open source then I couldn't complain but it isnt ...!!

Anyways would anyone be so kind as to point me in the direction of how to get a basic run/walk animation going in libgdx....

Many Thanks....

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