Gsggodwin

  • 2019年3月7日
  • 2019年2月27日に参加
  • wow, ok thank you for your input! Ill get back to you here if I figure anything out.

  • Hi everyone, im new to spine and am currently working with a human rig however the program is running very slow. It takes about 10 Mississippi's in order for me to translate from one position to another. like im just trying to adjust a hand position a little bit by dragging it, but it is really slow to respond.

    im just wondering if there are any settings i might be able to take advantage of to speed it up. its a cartoony human rig, for full facial animation. Could it just be that the rig is to heavy? it is used at a professional studio.

    Im running Spine 3.6.53 on a Windows 10 PC solid state. I have a pretty fast computer (able to play pretty much any video game on max, and i also run heavy animation Maya files no problem).

    ive heard that this program works better on MAC?

    any advice would be greatly appreciated