Siile

  • 2020年3月19日
  • 2013年9月6日に参加

    Thanks! Works without issues after reinstall.

    • 編集済み

    Hi!

    I have unfortunate issue with editor. I don't have firewalls enabled or anything that should be blocking the connection. Spine worked without issues some weeks ago. 😢

    Full log file attached, starting with:
    WARNING: Unable to reach server (EU):
    javax.net.ssl.SSLHandshakeException: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target

  • スレッド:(SFML) Attachments
    • 編集済み
  • スレッド:(SFML) Attachments

    Hi,

    I'm creating the most awesome multiplayer online ninja game ever. Since Spine as a tool is almost as awesome as my game will be, I'm using it. 😉

    I was wondering what is the best way to change e.g. eyes or weapon. I'm planning to add them from separate images. If I'm having like tens of different eye, hair, boot, weapon etc. alternatives I guess there's no point of using skins?

    I couldn't find a clear example of using attachments (at least with sfml).

    I'm having a single atlas and animation state for multiple ninjas. Is working with attachments still possible? Loading new atlas and animation state for each and every ninja is kinda heavy.

    My code structure:

    Atlas *ninjaAtlas = NULL;
    SkeletonJson *ninjaSkeletonJSON = NULL;
    SkeletonData *ninjaSkeletonData = NULL;
    AnimationStateData *ninjaStateData = NULL;
    
    class cNinja
    {
    Skeleton* skeleton;
    SkeletonDrawable* drawable;
    ...
    };

    Thanks!

    PS. And in case you wonder, yes, my code works perfectly at this point. 😉

    PPS. And if here's someone who want's to combine teeworlds & naruto (and can draw or/and animate well), feel free to contact me.