制作多套皮肤混合搭配,资源打包在一起时(或者按文件夹分开打包),在游戏中只运用一套皮肤的情况下是否需要加载其他暂时没有用到的资源![
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@wild_74 Which runtime are you using? If you're using spine-unity, by default all atlas page textures are loaded alongside loading your main skeleton asset. There are means to use on-demand loading, which is provided for spine-unity via this experimental UPM package:
EsotericSoftware/spine-runtimes1890

  • wild_74 がこの投稿に返信しました。

    Harald spine-unity 4.1

    • Misaki がこの投稿に返信しました。

      wild_74 I see, so Harald's answer applies to you. You may want to try to use the UPM package com.esotericsoftware.spine.on-demand-loading as Harald mentioned. If you have any additional questions, please don't hesitate to ask.

      • wild_74 がこの投稿に返信しました。

        Misaki 好的,我先让程序看看怎么操作。谢谢!

        • Misaki が「いいね」しました。