R
RemDust

  • 2024年5月22日
  • 2016年11月3日に参加

    Yes, I will post here on the forum when it's done. I hope it can be completed today, otherwise it should be done the next few workdays next week.


    @RemDust
    The implementation has just been completed. The improved implementation should now support arbitrary bones as Root Motion Bone. It now also respects Skeleton.ScaleX and .ScaleY and parent bone scale.

    New 3.8 and 4.0-beta unitypackages are available for download:
    Spine Unity Download

    Please let us know if this resolves your issue and now works as desired.

  • スレッド:Can't run Spine

    @RemDust Sorry you are having trouble! Due to a certificate expiration, you'll need to download and reinstall Spine, else it can't reach the server.

    If you can't find your Spine license page, you can use the license recovery page:
    Spine: License Recovery