Hi all, been loving spine so far - working with it alongside PIXI.js atm and its been brilliant. Mostly character animations and simple things atm however, still trying to get to grips with whats possible with tracks and mixing.
I have a really simple animation I need to do, but not sure if it would be best served up with something else like gsap. All the icons so far as spine based for this game, so really would like to keep it the same.
The icon is a simple dial that rotates however, I want it to rotate to start with easing - then continuously loop spin (linear no easing) then again stop with easing, once a function calls for it to stop.
I have tried it with two animations a simple one with a 360 turn and an ease at the start, then a looped animation that calls once the first has completed with the linear - its not totally seamless atm but passable, also the ease to stop would be more problematic because how would it know at what rotation point the icon is at when a stop is called???
I was wondering if this was possible by mixing tracks instead, but not sure how best to go about that or if I just switch to gsap for this one?
Any ideas or tips greatly appreciated!